Messages

Events relayed to and from Discord

There are two mediums through which messages are sent, that being Minecraft and Discord.

Minecraft

The types of Discord events relayed to Minecraft are:

  • A user sent a message

  • A user edited their recently sent message

  • A user reacted to a recent message

  • A user removed their reaction from a recent message

  • A user sent a message that contained attachments

Discord

The types of Minecraft events relayed to Discord are:

  • A player sent an in-game message

  • A player died

  • A named animal/monster (with name tag) died

  • A player unlocked an advancement

  • A player teleported to another dimension

  • A player joined the game

  • A player left the game

  • The server began to start

  • The server started and is accepting connections

  • The server began to stop

  • The server stopped and is offline

  • The server stopped unexpectedly and is inaccessible

Configuration

Entries

A messages entry configures how messages are sent and received for the events above, with each targeting a specific Discord channel and/or Minecraft dimensions. You can have as many configurations as you desire, each serving a different purpose.

Discord Channel ID

An identifier for a channel within Discord to observe and post messages to.

"entries": [
	{
		// Identifier for a channel within Discord to observe
		"id": 801945943871613728,
		// ...
	},
	// ...
]
Finding a Discord channel identifer

Minecraft Dimensions

If non-empty, reduces the scope of all events to the listed Minecraft dimension identifiers, e.g. minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.

"entries": [
	{
		// ...

		// If non-empty, reduces the scope of all events to the listed Minecraft dimension IDs (e.g. 'minecraft:the_nether')
		"dimensions": ["minecraft:the_end"],

		// ...
	},
	// ...
]

Minecraft Events

Minecraft

Discord Events

Discord

Last updated

Was this helpful?